Booking System Library
Equipment

Project made for SFU SIAT
students who want to borrow
the equipment

Team Members:


Yan Wei

Jasper Ling

Walter Xu

Role:


User Research

Usability Test

Prototype

Tools:


Figma

Usability Study

Project Time:


2024 (Feb - April)

10 Weeks

OVERVIEW

What's the Equipment Booking System?

The SIAT Equipment Booking System allows students from the Faculty of Interactive Arts & Technology to borrow various equipment through the library website in Simon Fraser University. Students can reserve cameras, microphones, lighting kits, and more to support their coursework.

Original Website Screenshot

Context

My teammate and I conducted a design evaluation project using a User Heuristic Evaluation Study to analyze our library's equipment booking system.

Our Goal

Our team hoped to elevate the user experience design of this equipment booking system for SFU SIAT's students.

RESEARCH

Client Interview

Our team aimed to understand the challenges of the SIAT Equipment Booking System and the library staff's perspectives. We conducted a one-hour, face-to-face interview with Soo Oh, the equipment supervisor. He values student feedback and wants to integrate the external booking system with the internal library system.

We found that:


• The IT team created the SIAT Equipment Booking System over 20 years ago.

• The booking system is separate from the Circulation Desk system and tracks item requests by specific days.

• Usability issues include the need for manual mediation between systems.

• It only supports 1 to 2-day loans on Monday, Wednesday, and Friday.

• It can handle loans for up to 2 days.

• Students are unaware of the contents of each equipment kit.

Usability Study

After gathering our findings, we designed a heuristic evaluation study for participants to thoroughly assess the website's usability. We aimed to push users to interact with the site as comprehensively as possible through carefully crafted tasks. All participants we asked were IAT students.

Participant Usability Study 

We created tasks for participants to explore the entire website, including three difficult or impossible tasks. This helped us observe how users react to challenges. We noted their difficulties and frustrations during the functions. Afterward, they filled out a questionnaire about their experiences. This feedback gave us valuable insights into usability issues. We'll use these insights for a second round of usability testing to keep improving the website.

Pre-Study Questionnaire

6

Simple questions

survey for existing system

Usability Tasks

3

3 normal tasks

3 hard tasks

Post-Study Questionnaire

4+2

4 Likert scale questions

2 Open-ended questions

Usability Testing 2

Redesign


2nd round usability

test after redesign

User Feedback

Participants provided the following feedback: the product descriptions and content lack pictures, there's no due time reminder, the functions of interactive elements are unclear, selecting an out-of-stock item doesn't trigger an error message, no help feature is available, and there's no explanation of how the calendar works.

Pre-Study Findings

It suggests that participants found the system less enjoyable, indicating possible dissatisfaction or a mismatch between the system's design and their expectations.

Post-Study Findings

It suggests that participants found the helpful system but still had negative perceptions about its overall efficacy.

Based on our user research, we propose the approach:


How might we redesign the SIAT Equipment Booking workflow to be more intuitive and visually aesthetic, enhancing the Equipment Booking experience?

ANALYSIS

Competitor Analysis

We conducted a brief competitive analysis of other online library websites to standardize our website layout better. Our study focused on observing several libraries' layout, functionality, and booking details, including Fraser Valley, Vancouver Public, and Burnaby Public Library.

10 Usability Heuristics & Affinity Diagram


We applied Jakob Nielsen's 10 Usability Heuristics and user feedback to identify and categorize all the issues using an affinity diagram. This method allowed us to systematically organize and prioritize the problems, providing a comprehensive understanding of the areas needing improvement.

Key Insights

After our usability study and analysis, we listed the pinpoints where we established the ideating results.

REDESIGN

Style Guide

The style guide follows SFU's Brand Guidelines for colours and typography.

Colour

Parimy Color : #CC0633

Secondary Color : #A6192E

Supporting Color : #54585A

Body Copy : #000000

Primary Button

Nomal

TEXT

Hovel

TEXT

Active

TEXT

Disactive

TEXT

Original —> Redesign

Our redesigned version (Main Page) is presented below based on the research findings.

2nd User Test Found:


  • Show how to Renew.

  • Checkout has a due date reminder.

  • Clearly show on hold to confirm the equipment users booked.

  • My Booking History can check the items users booked before.

EVALUATION

Presenting

Finally, we presented the entire evaluation process in class. Here is our presentation of the video:

Report

We provided a more detailed overview of the entire process. We meticulously documented each phase, from the process of the study methodology to the recommendation result. Additionally, we conducted a second round of user testing on the redesigned prototype, which is also in the report.

Evaluation Results

Here are the insights derived from the instructor's feedback and the results of the second round of user testing.

Positive Feedback 👍

• The redesigned website is enjoyable and user-friendly.

  • Heuristic Study and Participant Usability Study methods were compelling.

  • Recommendations were well-developed and implemented.

  • The design is appealing, and tasks are easy to complete.

  • Positive user experiences and practical design improvements were reflected.

Points of Improvement 👎

• Information on renewing needs to be clarified.

  • Affinity diagramming should find new themes, not just group by heuristic.

  • Connect design decisions more closely with findings.

Personal Reflections 🤔 :

01 - Clarify Usability Study:


The application of usability study needed to be clarified. To enhance the overall user experience, it is essential to establish a more explicit connection between usability findings and design decisions.

02 - Complete the Prototype:


The prototype was not fully completed. A comprehensive and functional prototype is crucial for effective user testing and accurate feedback collection, ensuring that design concepts are validated and refined based on user interactions.

03 - Revisit Supervisor's Feedback:


The feedback from the Library supervisor insights can provide valuable guidance, helping to address gaps or areas needing improvement in the design and evaluation process. This step is vital for refining the UX design and ensuring the evaluation process is thorough and effective.

© Yan Wei. 2023-2024

UX/UI Designer